MODO Indie 10 Mac OS
Licensing Modo on Mac OS X. The following licensing methods are available:. Node Locked Licenses - these can be used to license an application on a single machine. They do not work on different machines and if you need them to, you’ll have to transfer your license. Power Mac G4 12-inch Mac OS X Install Disc 2Z691-5214-A Disc Version 1.0 - Mac OS 10.3.7. By PowerBook G4. Indie Digital & Print Publishing Made Easy Amazon Photos. Feb 26, 2021 If your Mac is using a firmware password, you're prompted to enter the password. Option-Command-P-R: Reset NVRAM or PRAM. If your Mac is using a firmware password, it ignores this key combination or starts up from macOS Recovery. Shift (⇧): Start up in safe mode. Disabled when using a firmware password. D: Start up to the Apple Diagnostics.
- Modo Indie 10 Mac Os X
- Modo Indie 10 Mac Os Catalina
- Modo Indie 10 Mac Os High Sierra
- Modo Indie 10 Mac Os Compatibility
Licensing Modo on Mac OS X
The following licensing methods are available:
• Node Locked Licenses - these can be used to license an application on a single machine. They do not work on different machines and if you need them to, you’ll have to transfer your license.
Node locked licenses, sometimes called uncounted licenses, do not require additional licensing software to be installed.
• Floating Licenses - also known as counted licenses, enable applications to work on any networked client machine. The floating license is put on the server and is locked to a unique number on that server.
Floating licenses on a server requires additional software to be installed on the server to manage the licenses and give them out to the client stations that want them. This software is called the Foundry Licensing Tools (FLT) and can be downloaded at no extra cost from our website.
These instructions run through the basic options for both licensing methods, but you can find a more detailed description in the Foundry Licensing Tools (FLT) User Guide available on our website: www.thefoundry.co.uk/support/licensing/tools/.
Obtaining LicensesOnce Modo is installed on your system, you still need to obtain a license for it.
NOTE:If you are simply installing render nodes on a networked system, no license is required for Modo. In all other instances, you need to have a license or a trial version of Modo. For more information about installing render nodes on a networked system, with regards to licensing, see .
To obtain a license, you'll need your machine's System ID (sometimes called Host ID or rlmhostid). Just so you know what a System ID number looks like, here’s an example: 000ea641d7a1.
Bear in mind that, for floating licenses, you'll need the System ID of the license server, not the machines on which you intend to run the application. There are a number of ways you can find out your machine's System ID:
• Launch the application without a license, click Status in the Licensing dialog, and then scroll down the error report until you see your System ID.
• Download the Foundry License Utility (FLU) from www.thefoundry.co.uk/support/licensing/ and run it. Your System ID is displayed.
• Download the Foundry Licensing Tools (FLT) free of charge from www.thefoundry.co.uk/support/licensing/ and then run /Applications/TheFoundry/LicensingTools7.0/Foundry Licence Utility.app.
When you know your System ID, you can request a license for The Foundry products:
• from The Foundry's Sales Department at sales@thefoundry.co.uk
• from the product pages on our website, such as www.thefoundry.co.uk/products/modo

• by launching the application without a license and selecting:
• Buy Modo - opens a web browser directly to The Foundry website to purchase a license.
Modo Indie 10 Mac Os X
• Try Modo - displays the 30-day trial license download screen. Enter your account details for The Foundry website, or create a new account and follow the on-screen instructions to receive a trial license. For additional information on creating an account, refer to The Foundry User Account section.
Installing LicensesWhen you start the application before installing a license, a Licensing dialog displays an error informing you that no license was available. The installation process is dependent on what type of license you requested:
• License file - if you requested a license file, typically foundry.lic, this option allows you to browse to the file location and install it automatically. See To Install a License from Disk for more information.
• A floating license - if you requested a floating license to supply licenses to multiple client machines, this option allows you to enter the server address that supplies the client licenses. See To Install a Floating License for more information.
NOTE:You must install a floating license and additional software on the license server to use this option.
If you've installed a license to a known location on disk:
1. | Launch Modo using any of the methods described in Launching Modo on Mac OS X. |
The Licensing dialog displays.
2. | Click Install License to display the available license installation options: Download License, Install From Disk, and Use Server. |
3. | Click Install from Disk. |
4. | Browse to the location of the license file. |
5. | Click Open to install the license automatically in the correct directory. |
Once the license is validated, Modo displays a notification dialog.
OR
If you haven't already installed a license to a known location on disk:
1. | Launch Modo using any of the methods described in Launching Modo on Mac OS X. |
The Licensing dialog displays.
2. | Click Install License to display the available license installation options: Download License, Install From Disk, and Use Server. |
3. | Click Download License. |
The Get License dialog appears.
4. | Enter your log in details and click OK. |
The license is installed to
If you requested a floating license from The Foundry, you receive your license key (foundry.lic) in an e-mail or internet download. You should also receive the Foundry License Utility (FLU) application to help you install the license key on the license server machine. The server manages licenses for the client machines on your network.
NOTE: The FLU is also available to download from www.thefoundry.co.uk/support/licensing/.
1. | Make sure you have saved both the license key (foundry.lic) and the FLU application in the same directory. |
2. | Run the FLU application. |
The license key automatically appears in the FLU window if the FLU and foundry.lic are in the same directory.
TIP:If they are not in the same directory, you can either copy and paste the contents of the license key or drag-and-drop the file into the FLU window.
3. | Click Install. |
This checks the license file and, provided that the license is valid, installs it into the correct directory.
4. | In order for the floating license to work, you need to install the Foundry Licensing Tools (FLT) on the license server machine. |
For more information on how to install floating licenses, refer to the FLT User Guide, which you can download from our website www.thefoundry.co.uk/support/licensing/.
5. | Once your license server is up and running, launch the application on the client machine. |
The Licensing dialog displays.
6. | Click Install License to display the available install methods. |
7. | Click Use Server and enter the server address in the field provided. The format for the server name is: <port>@<servername>, for example, 30001@red. |
NOTE: You must perform steps 5 through 7 on each client machine that requires a license from the server.
Click here to return to the '10.5: Reset a user's password in single user mode' hint |
http://docs.info.apple.com/article.html?artnum=306840
..which has you first delete, then change, the old password.
Hmmm this article does only delete a part of a user's record, the AuthAuthority value, in fact. This article is useful if you have a user created in 10.2.x and migrated in 10.5.
Beginning with 10.3, Apple changed the way passwords are stored for more security. Before 10.3, passwords were stored in the NetInfo database, in the users entries, using the unsecure crypt hash. Starting with 10.3, passwords are using stronger hashes (SHA-1 and beginning with 10.4 a Salted-SHA1) and they are no longer stored in the users entries but in /private/var/db/shadow/hash, in a file which is named with each user's GeneratedUID (not the old unix UID, be careful). This folder is only accessible to root and the AuthAuthority attribute tells the system which kind of password you have.
So, if your user was created before 10.3 and you have migrated it, you may want to do what this KB article explains.
The dscl command portion of this hint will work in 10.4 - I just used it to remotely reset admin passwords on several machines via ARD.
Thanks!!!
---
0
Modo Indie 10 Mac Os Catalina
Once you mount the file system, can't you just use passwd <username> ?
Of course neither method will change the user's login keychain password.
passwd will change the user's password in whatever way the system has been set up. Unix systems don't all use /etc/passwd, actually most standalone systems use /etc/shadow not /etc/passwd. Most networked systems use ldap or kerberos or even opendirectory. If passwd has been tailored correctly to the mac it should change the user's password correctly. Maybe not the keychain access password though.
N.B. I haven't tried using passwd in 10.5.
I did just the following after rebooting to single user mode in 10.5 and it worked:
After the next reboot my machine didn't automatically login, even though it is configured to do so, and it prompted me for the keychain password in order join my wireless network, but it did honor the new password and it sounds like you can subsequently reset the password in System Preferences to change the keychain password.You don't have to worry about the Keychain password. Once you change the user's password and can log into the computer all need to do is simply go into the Accounts preference pane and change the password there to either the new password or something different if you so choose. That action will then automatically change the Keychain Password. I've done this several hundred times on Macs from 10.0 through 10.4.11 I haven't yet had to change a password on a Leopard box but I'm sure it will work just the same.
---
Tino XIII
Unfortunately, this doesn't seem to work with 10.5. I just did this and now can't access the login keychain (OS 10.5.6). Unfortunately, I don't think there's any way around this.
Modo Indie 10 Mac Os High Sierra
Aside from Open Firmware/EFI passwords, you can configure your Mac so that the root password must be entered in order to access Single User Mode. If your root account is disabled, then it is impossible to enter the root password, and Single User Mode cannot be started.
To do this, the console and ttys must be marked as insecure in /etc/ttys:
1. Log in as administrator
2. Open Terminal
3. cd /etc
4. sudo cp ttys ttys.old (backs up previous ttys config).
5. sudo pico ttys
6. Replace all occurrences of the word 'secure' with 'insecure' at any lines that do not begin with a '#'
7. Exit, saving changes.
These instructions are from the Apple Mac OS X Security Configuration manual.
This procedure works except that the password for login.keychain remains lost. What will reset that? Thanks!